Kanata Update - Golden Temple & Gathering Bags
September 13, 2026
Golden Temple returns, gathering gets more room, and equipment drops receive a progression update. This patch also brings new accessories, improved cube rates, and a new pity system for the Fashion Tickets.
New Content
Gathering Bags🎒
- Added five gathering bags with 5, 10, 15, 20, and 30 slots.
- Newly created characters receive the 5-slot starter bag.
- Bags store existing ores, refined minerals, crystals, and powders.
- Open a bag beside your inventory to deposit, withdraw, and rearrange its contents.
- Bags can be moved between characters on the same account through storage, including their contents.
- Bags cannot be sold, dropped, or traded.
- Each character can carry one of each bag. Different bag sizes can be kept together.
Gathering Commissions
Visit Chris at the Kerning City Repair Shop to begin a series of commissions involving metalwork, crystals, and fieldwork across Maple World.
| Questline | Starting Level | Reward |
|---|---|---|
| A Sound Seam | 30 | 10-slot Gathering Bag |
| Built for the Road | 60 | 15-slot Gathering Bag |
| Crystal Work | 90 | 20-slot Gathering Bag |
| The Long Way Home | 120 | 30-slot Gathering Bag |
- Each questline contains nine quests, for 36 new quests in total.
- Complete the previous questline before starting the next one.
Golden Temple
- Restored the original Golden Temple content, including its normal and mirror routes, dungeon rooms, quests, and Ravana battle.
- Characters Lv. 15 and above can enter dungeon rooms with a valid Golden Ticket or Premium Golden Ticket.
- A regular Golden Ticket is consumed upon entry. Premium Golden Tickets remain reusable until they expire.
- Dungeon visits have a 30-minute time limit.
- Ravana entry requires a party leader and at least two living party members, Lv. 50 or above, gathered in the lobby.
- Each participating member must provide five Sunbursts.
- Restored the related quest objectives, ticket pieces, Sunburst drops, and Ravana rewards.
- Corrected temple exits and the arena route. Expired tickets no longer block entry when a valid ticket is also in your inventory.
Equipment & Progression
Regional Equipment Drops⚔️
- Monsters now drop equipment rewards from level appropriate gear pools.
- Equipment selection follows the monster's level and the hunting region.
- When a category has no equipment at the monster's exact level, the nearest eligible lower-level equipment is used.
| Region | Equipment Focus |
|---|---|
| Ellinia | Magician |
| Perion and Rien | Warrior |
| Henesys | Bowman |
| Kerning City | Thief |
| Nautilus | Pirate |
| Ereve and Maple Island | Beginner |
| Edelstein | Magician, Bowman, and Pirate |
| Other regions | All jobs |
Boss equipment rewards retain their dedicated drop tables.
Accessory Expansion💎
- Imported over 3K Accessory items!!!.
- Added accessory slots and support for imported equipment stats, restrictions, potential options, and set bonuses, including Gollux sets.
- Added supported equipment skills, timed bonuses, and replacement effects.
- Effects that require unavailable content retain their original requirements. This update does not add Oz, Familiar Points, Burning Fields, or FriendStory progression.
Accessory compatibility: Importing an item does not make every newer-version mechanic available. Some special skills and equipment-growth effects are still unavailable.
- Accessory items will be added to existing shops and systems, bosses and PQs in the future, promise it will be worth the wait!
Miracle Cubes🎲
- Tier up rates were increased.
Gameplay Improvements
Monster Population⬆️
- All hunting maps now begin with at least 25 monsters.
- Maps that already support more than 25 retain their higher population.
- Instances and boss content retain their separate spawn rules.
- The existing dynamic spawn increases remain unchanged.
Fashion Tickets🎁
- Added account-wide collection tracking and separate duplicate counters for Normal and Special Fashion Tickets.
- Collection tracking starts with rewards drawn after this update.
- Normal Tickets: after four consecutive duplicate rewards, the next ticket guarantees an uncollected reward from that pool.
- Special Tickets: after two consecutive duplicate rewards, the next ticket guarantees an uncollected reward from that pool.
- Receiving a new reward resets that ticket type's duplicate counter.
- Once every reward in a pool has been collected, tickets continue to roll normally.
- A full inventory does not consume your ticket or advance the roll.
Other Changes
- Added an option at the Zakum NPC to purchase Eyes of Fire for 15,000,000 mesos each.
- Increased both the Item Ignore and Auto Sell lists from 10 to 20 items.
- Increased the Chaos Jester's health and attack strength.
Bug Fixes
- Fixed a Battle Mage Twister buff interaction that could prevent the local spin effect from activating correctly.
- Fixed Advanced Dark Aura's damage-over-time calculation using a fixed value instead of its percentage-based damage.
- Fixed a quest route that could send players to an invalid map.
- Fixed Golden Temple admission with mixed expired and valid tickets.
- Improved inventory and reward handling for bag transfers and Fashion Ticket rolls.
Known Issues
- Some imported accessory skills and equipment-growth mechanics are not yet supported
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