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Update Beta Patch notes v0.1

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Kanata Update - Golden Temple & Gathering Bags

September 13, 2026

Golden Temple returns, gathering gets more room, and equipment drops receive a progression update. This patch also brings new accessories, improved cube rates, and a new pity system for the Fashion Tickets.

New Content

Gathering Bags🎒

  • Added five gathering bags with 5, 10, 15, 20, and 30 slots.
  • Newly created characters receive the 5-slot starter bag.
  • Bags store existing ores, refined minerals, crystals, and powders.
  • Open a bag beside your inventory to deposit, withdraw, and rearrange its contents.
  • Bags can be moved between characters on the same account through storage, including their contents.
  • Bags cannot be sold, dropped, or traded.
  • Each character can carry one of each bag. Different bag sizes can be kept together.

Gathering Commissions

Visit Chris at the Kerning City Repair Shop to begin a series of commissions involving metalwork, crystals, and fieldwork across Maple World.

Questline Starting Level Reward
A Sound Seam 30 10-slot Gathering Bag
Built for the Road 60 15-slot Gathering Bag
Crystal Work 90 20-slot Gathering Bag
The Long Way Home 120 30-slot Gathering Bag
  • Each questline contains nine quests, for 36 new quests in total.
  • Complete the previous questline before starting the next one.

Golden Temple

  • Restored the original Golden Temple content, including its normal and mirror routes, dungeon rooms, quests, and Ravana battle.
  • Characters Lv. 15 and above can enter dungeon rooms with a valid Golden Ticket or Premium Golden Ticket.
  • A regular Golden Ticket is consumed upon entry. Premium Golden Tickets remain reusable until they expire.
  • Dungeon visits have a 30-minute time limit.
  • Ravana entry requires a party leader and at least two living party members, Lv. 50 or above, gathered in the lobby.
  • Each participating member must provide five Sunbursts.
  • Restored the related quest objectives, ticket pieces, Sunburst drops, and Ravana rewards.
  • Corrected temple exits and the arena route. Expired tickets no longer block entry when a valid ticket is also in your inventory.

Equipment & Progression

Regional Equipment Drops⚔️

  • Monsters now drop equipment rewards from level appropriate gear pools.
  • Equipment selection follows the monster's level and the hunting region.
  • When a category has no equipment at the monster's exact level, the nearest eligible lower-level equipment is used.
Region Equipment Focus
Ellinia Magician
Perion and Rien Warrior
Henesys Bowman
Kerning City Thief
Nautilus Pirate
Ereve and Maple Island Beginner
Edelstein Magician, Bowman, and Pirate
Other regions All jobs

Boss equipment rewards retain their dedicated drop tables.

Accessory Expansion💎

  • Imported over 3K Accessory items!!!.
  • Added accessory slots and support for imported equipment stats, restrictions, potential options, and set bonuses, including Gollux sets.
  • Added supported equipment skills, timed bonuses, and replacement effects.
  • Effects that require unavailable content retain their original requirements. This update does not add Oz, Familiar Points, Burning Fields, or FriendStory progression.

Accessory compatibility: Importing an item does not make every newer-version mechanic available. Some special skills and equipment-growth effects are still unavailable.

  • Accessory items will be added to existing shops and systems, bosses and PQs in the future, promise it will be worth the wait!

Miracle Cubes🎲

  • Tier up rates were increased.

Gameplay Improvements

Monster Population⬆️

  • All hunting maps now begin with at least 25 monsters.
  • Maps that already support more than 25 retain their higher population.
  • Instances and boss content retain their separate spawn rules.
  • The existing dynamic spawn increases remain unchanged.

Fashion Tickets🎁

  • Added account-wide collection tracking and separate duplicate counters for Normal and Special Fashion Tickets.
  • Collection tracking starts with rewards drawn after this update.
  • Normal Tickets: after four consecutive duplicate rewards, the next ticket guarantees an uncollected reward from that pool.
  • Special Tickets: after two consecutive duplicate rewards, the next ticket guarantees an uncollected reward from that pool.
  • Receiving a new reward resets that ticket type's duplicate counter.
  • Once every reward in a pool has been collected, tickets continue to roll normally.
  • A full inventory does not consume your ticket or advance the roll.

Other Changes

  • Added an option at the Zakum NPC to purchase Eyes of Fire for 15,000,000 mesos each.
  • Increased both the Item Ignore and Auto Sell lists from 10 to 20 items.
  • Increased the Chaos Jester's health and attack strength.

Bug Fixes

  • Fixed a Battle Mage Twister buff interaction that could prevent the local spin effect from activating correctly.
  • Fixed Advanced Dark Aura's damage-over-time calculation using a fixed value instead of its percentage-based damage.
  • Fixed a quest route that could send players to an invalid map.
  • Fixed Golden Temple admission with mixed expired and valid tickets.
  • Improved inventory and reward handling for bag transfers and Fashion Ticket rolls.

Known Issues

  • Some imported accessory skills and equipment-growth mechanics are not yet supported
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