PATCH NOTES & HOT FIXES 1.0
Kanata Update • October 11, 2026
Everything that changed since the launch on October 10. This update comes with a client patch, so let the launcher finish before you play.
Beta testers: every milestone reward you claimed in the beta can be claimed again in @msr, without reaching the milestone again.
Balance
Damage over Time
- Poison, burns and other damage over time now tick for your average damage instead of your max. They still ignore defense, and how long they last doesn't change.
- One cast, cloud or spread poisons or burns up to its skill's target count, or 12 monsters for a skill that has none, like Poison Mist. Before, a cloud poisoned everything inside it.
- No damage over time while a monster is immune to your attacks or to the element, and none on monsters that only take fixed damage or normal attacks.
- Each tick shows its number once (it showed twice).
- In the Chaos world, damage over time now follows the monster's Chaos traits, like your other hits.
Magician
- Big Bang (both Arch Mages and Bishop): 270% damage (was 290%).
Dual Blade
- Final Cut's attack buff gives +40% (was +160%). The charge fix below makes it always work in full; before, a bug cut it to about +40-65% anyway, so the real change is small.
GM Check & Fair Play
- GM Kanata checks you less often.
- No GM check while you're fighting a Jester that's at half HP or less.
- Failing a check now blocks your account for 15 minutes the first time, then 30 minutes, 4 hours and 24 hours, and for good the fifth time (it was 7 days every time).
- Hacked clients are banned automatically and for good, the account and the PC.
Shops
- DP Shop: 5,000 NX now costs 756 DP (was 864).
- Kanata Coins exchange for 1,030 DP each (was 2,160).
- Cash Shop: Miracle Cubes cost 650 NX each (was 500). The packs of 5, 10, 25 and 50 follow the same price.
- Cash Shop: the Add Slots items are half price: Equip, Set-up and Storage slots 3,200 NX (was 6,400), Use and Etc slots 3,400 NX (was 6,800).
- Cash Shop: the inventory and storage expand buttons cost 2,000 NX for 4 slots (was 4,000).
- NPC shops now buy cash equips too: they show in the EQUIP tab of the sell list. Most sell for 0 mesos, so it's an easy way to clear them out.
Drops
- Ores drop from every regular monster now: each of the 22 ores (mineral, jewel and crystal) has a 0.15% chance per kill, on top of the monsters that already carried them.
- Accuracy scrolls (60%, 30% and 10%) no longer drop from monsters.
Events
- Kanata Rally: the Sleepywood checkpoint now waits in the real Sleepywood. Its mailbox was in an old copy of the town that nobody could reach, so a rally with Sleepywood on its route couldn't be finished.
- Kanata Rally: your mailbox only shows in the town of the checkpoint you're on, so a friend on another checkpoint sees a different one. Not sure which one you're on? Ask a Maple Administrator.
- Halloween Carnival: Witch Malady is at the Haunted House only. The event post said she was in Sleepywood too, but that was the same unreachable old copy.
- The VIP Taxi's Sleepywood ride takes you to the real Sleepywood now.
Bug Fixes
Charge Skills
- Corkscrew Blow, Big Bang, Piercing Arrow, Final Cut, Ice Breath and Fire Breath now deal the damage they show. Since October 8 they only landed about a quarter of it, so monsters took several hits. Final Cut's damage buff and the Buccaneer's Corkscrew Blow to Dragon Strike Energy chain work again too.
Thunder Breaker
- Auto-assign puts your AP into STR after the 2nd job advancement (it offered DEX).
- At full Energy, Energy Blast, Energy Drain, Spark and your basic attacks now always get Energy Charge's attack bonus. Some hits were losing it.
Mechanic
- Tank and siege shots, SG-88 hits and the Rocket Booster landing now deal their damage while you're sealed. Before, they showed damage but dealt none for the whole seal (Zakum seals!).
Trading
- Trading works now. Adding an item or mesos after your partner pressed Trade froze the trade window, and most stackable items (scrolls, potions, ores and more) failed with a "game file damaged" message.
- A refused item no longer leaves your potions and scrolls stuck until you relog.
Game
- Fixed a crash when an NPC's quest list was still on screen as the Cash Shop opened.
- The subway from New Leaf City now arrives at Kerning City's real ticket booth, not an old copy of it.
- Leaving the Fog Forest takes you back to the Forest of Evil Energy. It dropped you in an old copy of the Dark Cave.
- Using a teleport rock the moment its rental runs out no longer disconnects you.
- Opening a player's info just as they leave the map no longer disconnects you.
- Casting a party skill like Heal right after your party changes no longer disconnects you.
- Fixed a crash in Amherst for characters ready for their job advancement: a tutorial portal opened a second dialog over the job menu.
- The tutorial hint portals show their hints again, and portals with nothing to do no longer pop up a "not available" box (for example in Perion and Kerning City).
- Moving or dropping an item to a slot that doesn't exist is now refused instead of disconnecting you.
Login
- Fixed the "already connected" error after your connection dropped, for example when a VPN switched off. If it ever happens again, wait 3-4 minutes and log in.
Edited