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Locked Suggestion [Implemented]Improvements to Scroll Drops

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#1

Suggestion Category: Items

Suggestion Description:
Remove global scroll drop and keep the default scroll drops as they are.

Replace the global scroll drop with a scroll/etc currency that you can use to "craft/trade" them in for specific scrolls.
this system is mainly inspired by the scroll system that Chronostory is solves a bunch of issues the game has which i will go into, in the next section.

Reason for Suggestion:
Currenctly some classes are locked to use 30% scrolls from general drops due to their 10 or 60% scroll options are only dropped by low level mobs that we have out leveled, and also currently the use tab is just completely cluttered with a ton of scrolls its annoying to deal with and just in general not a good system, i would rather see either a stackable etc drop or a scroll that doesnt have any properties that works as a currency where you can craft your desired scroll for x amount of scroll fragments.

Expected Benefits:
Less Use tab clutter, a more agile scrolling feature that lets players craft the scrolls they need.

Potential Drawbacks (Optional):
The only thing is that it introduces deterministic ways to obtain scrolls(Altho im not sure if i would consider it negative)
its just important to find a good balance between the scroll fragment acquisition and the cost of the various scrolls, i realize that it might take some time to implement the feature as you have to set prices for alot of scrolls.

Additional Details (Optional):
Look for ChronoStory's Scroll system (mapleworld)

#2

Was thinking a lot about this, i have something planned hope you'll like it.

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