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Update Patch Notes & Hot Fixes - v1.6

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PATCH NOTES & HOT FIXES 1.6

Kanata Update • October 21, 2026

Smaller PQ groups, Quest Points for every eligible finisher, more Reaper companions, and fixes for crafting, Chaos services and quest progression.

Close the game and let the launcher finish updating before reconnecting.

One-Time Entry Reset

PQ and boss entry cooldowns and weekly entry limits have been reset once for every player in both Kanata and Chaos. Your normal entry limits apply again as you use your fresh entries.

Party Quests for 2-6

PQ and Guild PQ native artwork preview

  • Party-mode PQs now accept 2-6 players. Monster Carnival and Sea of Fog use 2-6 per team. The existing solo Dojo, Pyramid and Dusty Platform modes remain available.
  • Mu Lung Dojo now allows 8 fresh runs per week, per account, separately in each world, for both solo and party play. A run uses one entry; changing floors uses none. The 1,500 daily training-point cap stays unchanged.
  • Each eligible player receives 3-10 Quest Points for completing a run. Everyone gets their own roll, paid once per completed run.
  • Amoria scales its rope and platform puzzles to the group that entered. Its marriage and gender requirements still apply.
  • Crimsonwood Keep works with the job families in your group. Members still complete their own trials, and the represented classes still collect their relics.
  • Romeo and Juliet support the larger groups too, with maze-route sharing once the original four routes have been claimed.
  • Guild PQ accepts 2-6 members from the same guild. Higher-level members can now complete the crown trial, and the key crystal now sits on a reachable platform so groups without Teleport can continue.

Existing entry-level requirements, prequests and event availability still apply.

Soul Harvest: More Reapers

Battle Mage Reaper native artwork preview

Battle Mage's Soul Harvest can now keep more companions beside you:

At skill level 20 Updated value
Chance from your own regular-monster kills 50%
Reaper damage 800%
Active Reapers while hunting Up to 3
Active Reapers during boss encounters Up to 2

Keep Soul Harvest active to summon them. Your Blow attacks can also call companions during boss fights. Each Reaper has its own attacks and remaining duration; reaching the limit does not replace or refresh the ones already out. Reaper kills do not create more Reapers.

The skill description now explains the updated chance and companion limits.

Everyday Fixes

Gathering bag, Act 6 chime and Chaos service NPCs - native artwork preview

Craft Straight from Your Bags

NPC forging and synthesis can now use materials inside your carried gathering bags. Loose inventory materials are used first, then the matching bag contents. An open bag window refreshes after a successful craft.

Chaos Free Market

Two familiar services now have NPCs in the Chaos Free Market:

  • Cody opens the Potential Line Increaser, the same service as @liner.
  • Maple Administrator opens the scroll shop, the same menu as @ss.

Act 6 Letters

The crystal-letter chimes in The Four Faces, Act 6 now appear in front of the scenery, making their letters easier to read and select.

Vote Rewards Reset Together

Vote rewards now reset at midnight in the Netherlands (Europe/Amsterdam) for everyone, instead of waiting 24 hours after your previous reward.

A verified vote still gives 4 VP, once per account per server day. The website and in-game voting link use the same reset. GTop's own voting limits still apply.

Pirate Buffs & A Clearer Welcome

  • Buccaneer and Thunder Breaker: Super Transformation and Energy Charge now survive enemy Dispel. Their normal durations and cooldowns still apply.
  • GM Kanata's first-job welcome now explains the existing equipment rule: secondary-stat requirements may still appear on tooltips, but you do not need those secondary stats to equip the item. Put your AP into your job's main stat.

Boss Access & Summoning Items

Hotfix is live.

The changes below are now live.

Boss story prequests no longer block entry. Horntail and Krexel's quest detours are removed, while existing level, party and entry-limit requirements still apply.

The following NPCs offer the summoning items needed for their encounters:

Encounter NPC Purchase Mesos
Zakum Adobis 1 Eye of Fire 15,000,000
Papulatus Entrance Tombstone 1 Piece of Cracked Dimension 15,000,000
Captain Latanica Bob 1 White Essence 15,000,000
Scarlion / Targa Aldol 1 Spirit 15,000,000
Showa's The Boss Konpei 1 Comb 15,000,000
Ravana Somchai 5 Sunbursts 15,000,000

Scarlion and Targa each need their own Spirit. Buying both Spirits costs 30,000,000 mesos; existing Spirits remain usable. Summoning items are still used normally.

Toll can also be challenged without its story quest. Its optional story rewards keep their existing quest requirements.

VP-to-NX Exchange

The VP-to-NX exchange now gives 25% less NX per VP. A 0.25 VP exchange gives 1,875 NX, equivalent to 7,500 NX per 1 VP. Voting still awards 4 VP per verified daily reward.

Hotfix

The changes below will take effect with the client update and short game-server restart. Close the game and let the launcher finish updating before reconnecting.

Tollheart Shards

Sera and the Bellwether residents - native artwork preview

The Unnamed Toll now gives each eligible fighter their own Tollheart Shards:

Clear Shards per eligible player
Normal 1
Hard 3

You must deal at least 15% of the encounter's HP and be alive in the arena when Toll falls. Shards are personal drops and cannot be traded.

Take them to Sera in the Bellwether Market and choose a piece for your current class:

  • 20 shards: one Eternal armor piece of your choice.
  • 30 shards: one compatible Genesis weapon of your choice.

All of this Eternal and Genesis equipment requires level 225 to equip. The existing flat 20% personal chance for a random class-suited Eternal or Genesis item stays unchanged; shards are an additional reward.

Toll's base kill EXP increases by 15%, from 1,000,000 to 1,150,000, before the existing EXP rates and sharing rules.

Kerning PQ: Duo Progression

Duo groups can now complete the coupon stage and the rope and platform puzzles. Required answer positions scale to one for a duo, two for three players, and three for parties of four to six. The leader stays beside Cloto to check the answer while the other members take their positions. Old party-size instructions have been updated to match the 2-6 player entry rule.

Entry Protection for Disconnects

For runs entered after this update, a client crash or disconnect during an unfinished PQ or boss run can return the entry used for that attempt once your character is safely saved outside the run. Only your original entry is returned, once; past entries are not reset.

  • Normal PQ monster and stage EXP does not block this protection.
  • Your entry still counts after a final clear or an available final reward, boss loot or NX (including boss parts), death, a normal exit or transfer out of the run, or the run's time limit.

Magnifying Glass Fix

The Premium Magnifying Glass now works on equipment up to level 250, including level-225 Eternal and Genesis gear. Using a lower-tier glass above its level limit now shows a message and keeps your glass and equipment unchanged, instead of disconnecting you. The same fix covers automatic reveal when cubing.

Chaos Services & Reward Coupons

  • The Chaos Free Market service NPCs change to John for the Potential Line Increaser (@liner) and Winky for the scroll shop (@ss). Their menus and prices stay the same.
  • Fashion tickets skip unique rewards you already carry or wear, including unique mounts, instead of incorrectly blocking the whole roll with an inventory-space message. If no eligible reward remains, your ticket is kept.
  • Reward boxes and coupons now count the space freed by opening them. A coupon for a unique item you already own is kept. Normal inventory-space checks still apply.

Thanks for the reports and suggestions. See you in Kanata!

Edited : Add Tollheart, party quest, disconnect entry, magnifying glass and reward coupon hotfixes
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