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Update Beta Patch notes & Hot fixes. 0.4

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Kanata - Hotfix Notes

September 23, 2026

This hotfix focuses on quest progression, reward claims, item interactions, and skill corrections across Kanata and Chaos.

Quest & Reward Fixes

  • Fixed the Cygnus level 100 and 110 quest portals opening incorrect boss instances.
  • Restored the hidden paper needed for Moren’s third Maker lesson in Magatia.
  • Fixed progression getting stuck after the Yeti encounter in Mushroom Kingdom.
  • Fixed Lord Pirate Party Quest reward chest selection using incorrect chest indexes.
  • Fixed Lune opening a blank dialogue after completing The Far Side questline, preventing access to earned rewards.
  • Added all seven Far Side chapters to the quest window.

Character & Skill Fixes

  • Fixed imported set bonuses and affected equipment buffs displaying inflated stats. Bonus values have not been reduced.
  • Corrected HP calculations for affected HP-boosting passives, allowing recovery to reach the proper maximum.
  • Holy Symbol now grants its full bonus, up to 50%, while solo as well.
  • Corrected incoming damage numbers in Chaos to match the damage actually taken.
  • Corrected Roll of the Dice’s HP, MP, and damage effects. Rolls of 1 are rerolled, so the final result is always 2–6.
  • Chaos characters now receive appropriate basic armor at their first job advancement.

Skill Adjustments

  • Soul Seeker: Limited to one orb, with continuous pursuit and retargeting during combat.
  • Hunting Decree: Improved pursuit and retargeting during combat.
  • Snipe: Replaced fixed damage with damage that scales with the character’s weapon.
  • Wind Archer - Strafe: Replaced with a passive that increases minimum critical damage. Previously invested SP is retained.
  • Wind Piercing & Wind Shot: Increased their effectiveness during transformation. Wind Shot grants a brief Wind Walk effect on a successful hit; Wind Piercing grants it when hitting at least four enemies.

Items & Convenience

  • Fixed unsupported cash-item errors, including “This cash item is not migrated yet,” leaving the character stuck until relogging. Rejected uses no longer leave the item-use lock active, and the item is not consumed.
  • Fixed similar lockups when certain cash-item actions fail to save.
  • Items can now be dragged onto the Auto Sell list.
  • Added persistent bad-luck protection to PQ accessory rewards. After four consecutive PQ rewards without an accessory, the next reward guarantees one.
  • Added Halfmoon Ring, Blazing Sun Ring, Golden Joe Joe, Golden Hermoninny, Golden Little Dragon, and Golden Ika to the QP shop. These additions are separate from PQ and boss reward pools.
  • Fixed hired merchants disappearing when leaving remote management or entering the Cash Shop. Improved reliability when retrieving stored merchant items.

Client Compatibility

  • Fixed the “could not create or open its protected device key” startup error affecting Linux/Wine users.
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